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- global pUp, pDown, pSomm, pHelp, pQuit, QuelMarker, QuelMovie
-
- on mouseUp
- puppetSound("Beep-" & random(26))
- repeat with i = pUp to pQuit
- set the visible of sprite (i + 6) to 0
- end repeat
- updateStage()
- repeat while soundBusy(1)
- nothing()
- end repeat
- set QuelMarker to marker(0)
- set QuelMovie to the movie
- puppetTransition(member "TransPattern" of castLib "Master")
- repeat with i = 1 to 4
- puppetSound(i, 0)
- end repeat
- go(3000)
- go(1, "Help.dir")
- end
-